So, You know that one part of my game when you need to select just the right angle? the rotation of that one object is cpu dependant. Those with high end cpu will find it rotate faster than people with slow CPU, such as myself, thus making the game harder for people with faster CPU. But that bug is no more with release 1.0.1. So, please enjoy!
Next up
heh Won’t be a lot more dev-post on the remake from now on. Here you go instead, What do you think about replacing the punch with a mace? feedback pls
City Environment 80%-ish done Upcoming Environments: Forests Desert Tundra Sea..?
City flyby No more procedurally generated city :( . This was done for all of ye people with sucky PC No worries, though. No more procedurally generated city in exchange for more environment types.
Now Playing: DESTRUCTIBLE ENVIRONMENT
Weapon System Game’s not dead folk. Just not going at the rate i’d like it to. Here’s a snippet of what i’ve been adding to the game.
Look at this, mama! UPDATE: Environment Gen(NEW) May look like a buncha crap now, but it should look good in the future
art comission.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Shadow The Hedgehog X pixel art
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
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