Game
Sandbox Play
9 years ago

Minor changes


So for the past 3 months I had basically very little time to actually work on Sandbox Play which is why this update doesn’t add anything drastic.

Switching to a newer engine of Unity is the key point of this update as it gives the game a boost of up to 15% in performance.
You can read about the rest in the update log.

I will start releasing updates in the following weeks with a lot of things planned. Hopefully it’ll give the game some life back after a long break.

Slojanko



0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

Finished work on the emotions of a new character for the tank universe

Regional Bulbasaur. #Pokemon

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some Shadow boss fight gameplay 👾

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this