Game
Dark Deception (Simple Mod Menu)
3 years ago

Minor Patch 1.4.1


  • Added more spawnable Monsters/Entities, Traps, Hazards and Objects

    (Not every enemies or entities will spawn in specific maps/levels)

  • Fixed ui not able to press on original game ui

  • Fixed menu ui softlock on paused

  • Fixed resize disabler menu text

    (if the spawn, teleport or settings is not closed it will disable resize until its closed)

  • Fixed setting checkbox

  • Fixed save setting updating every seconds

    (it will only update if the checkbox is changed)

  • Fixed spawn buttons

I fixed every possible bugs that I could find. I will still continue to find more bugs that I could possibly fix.

  • Re(Moved) something



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Most coolest feature i've added, i guess?. let me know your thoughts on this one

Here is third person boss fight gameplay [This is alpha build and not final]

WAAAAAAAAAAAAA

Version 1.3.0 Update

Let's clear things up + Update

v2.0.0s release:

This update is more stable than older version and added more features, anyways thanks to everyone who gave their feedbacks that made this mod possible!

wHatChu lOOkiN' aT?

Gonna get the shards like a boss

Here is the new interface for the upcoming update for mod menu (current state: early development)

Yup bananas can be removed like Monsters & Mortal. Here's the short gameplay and most likely the mod is complete I just need a couple more play tests.

Thanks for suggesting @Play2Play