Fixed the Jek’s not being killed when caught in a trap bug.
Fixed the left shift key not working to sprint (rebinded to ‘C’)
Added a short tutorial to explain the basics of the game at the beginning
Added a second level, though is still incomplete.
Added a debug button, ‘N’, to skip to the next level (testing purposes)
Added a stump (cut down tree) sprite.
Next up
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Another house i made long time ago.
Finished work on the emotions of a new character for the tank universe
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
My D&D art for my family so far (WIP if you couldn't tell)
Only true badasses may pass! #conceptart #art #gamedesign
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Respect (Only TLOZ Players Will Understand)
Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.
Super Sonic Pixel art.










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