Game
Deco Lunar Lander
10 years ago

Minor Tweaks in WebGL version


Changed

-Now asks guests to log in before playing
-Trail renderer on debris to better spot the small pieces
-gold color for the ship
-thrusting is now done in FixedUpdate, which should make the amount of thrust you get more consistent with varying framerates.
-removed quit button on main menu, since gamejolt has his own.
-moved the lightsource so you can use your shadow to know how close you are to the ground

Planned

-Maybe Obstacle course/ agility gamemode + speedrun gamemode.
-Visual representation of the ships you have left

EDIT: light was too bright but fixed that. Still no shadow in browser



0 comments

Loading...

Next up

art comission.

Chiaki Nanami!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Just a Pico sprite

The whole squad is here!

Interested? Follow me!

So here's the first of the zodiac signs i will make for the next weeks.

Strange Umbrella

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.