Game
Deco Lunar Lander
10 years ago

Minor Tweaks in WebGL version


Changed

-Now asks guests to log in before playing
-Trail renderer on debris to better spot the small pieces
-gold color for the ship
-thrusting is now done in FixedUpdate, which should make the amount of thrust you get more consistent with varying framerates.
-removed quit button on main menu, since gamejolt has his own.
-moved the lightsource so you can use your shadow to know how close you are to the ground

Planned

-Maybe Obstacle course/ agility gamemode + speedrun gamemode.
-Visual representation of the ships you have left

EDIT: light was too bright but fixed that. Still no shadow in browser



0 comments

Loading...

Next up

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Successful landing

#screenshotsaturday

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Double Rainbow!!!

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.

A sneak peek at Oracle's opening cutscene! Delve into the mystery behind this incident in Oracle through investigation, social engineering, exploration, and combat.