Game
Deco Lunar Lander
10 years ago

Minor Tweaks in WebGL version


Changed

-Now asks guests to log in before playing
-Trail renderer on debris to better spot the small pieces
-gold color for the ship
-thrusting is now done in FixedUpdate, which should make the amount of thrust you get more consistent with varying framerates.
-removed quit button on main menu, since gamejolt has his own.
-moved the lightsource so you can use your shadow to know how close you are to the ground

Planned

-Maybe Obstacle course/ agility gamemode + speedrun gamemode.
-Visual representation of the ships you have left

EDIT: light was too bright but fixed that. Still no shadow in browser



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Successful landing

#screenshotsaturday

Path of Kami: The Evolution of the Lore

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

Levels' maps.