Game
Deco Lunar Lander
10 years ago

Minor Tweaks in WebGL version


Changed

-Now asks guests to log in before playing
-Trail renderer on debris to better spot the small pieces
-gold color for the ship
-thrusting is now done in FixedUpdate, which should make the amount of thrust you get more consistent with varying framerates.
-removed quit button on main menu, since gamejolt has his own.
-moved the lightsource so you can use your shadow to know how close you are to the ground

Planned

-Maybe Obstacle course/ agility gamemode + speedrun gamemode.
-Visual representation of the ships you have left

EDIT: light was too bright but fixed that. Still no shadow in browser



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Fan art for Foolish I'm feeling kinda better so I drew this

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Runestones: from concept to in-game model🗿

What you all think

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Why walk when you can jump?

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!