After I posted the blog about asking the community about what they want i have done a few updates to the game one of which include a player model which will be fully animated I have also widened the field of view so you can see more and it feels more natural. I dont know if i will ever fix the jumping and moving problem as i have just tried many ways none of which have worked so for now you will just have to get speed up then jump but other than that I personally want to put in some sort of open world even if it is smallish if you guys dont want an open world based game. But thats all from me today and i will keep you guys updated hopefully everyday on the progress that i have made
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Finished work on the emotions of a new character for the tank universe
Terraria
Szayel Aporro Granz - Bleach
Path of Kami, running around the shrine area
Only true badasses may pass! #conceptart #art #gamedesign
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
I made a small jungle house.
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
0 comments