Game
Dwarven Reactor Command
12 years ago

Minor Update


Added some more atmospheric lighting, updated a few graphics, and fixed some bugs. Main gameplay overhauls or additions will come withing the next two weeks or so.

~ Time between waves increased

~ Shotgun projectile angle adjusted, more projectiles launched.

~ After hitting ‘Play Again’ enemy hordes will properly reset and not be as numerous as they were when you won/died.

~ You can’t give coolant to turrets, nor can you blow up reactors with mead anymore, tooltips have been adjusted to reflect that.

~ Infirmery packages restore 200 HP to turrets up from 50, now with the increased wave times it is worthwhile to patch them up from time to time, especially on any difficulty above easy.

Stay tuned for exciting new features! And thanks for playing! :D



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Another house i made long time ago.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Shadow The Hedgehog X pixel art

I was bored, so... ManutKat.

My D&D art for my family so far (WIP if you couldn't tell)

Szayel Aporro Granz - Bleach

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.