Game
Dwarven Reactor Command
11 years ago

Minor Update


Added some more atmospheric lighting, updated a few graphics, and fixed some bugs. Main gameplay overhauls or additions will come withing the next two weeks or so.

~ Time between waves increased

~ Shotgun projectile angle adjusted, more projectiles launched.

~ After hitting ‘Play Again’ enemy hordes will properly reset and not be as numerous as they were when you won/died.

~ You can’t give coolant to turrets, nor can you blow up reactors with mead anymore, tooltips have been adjusted to reflect that.

~ Infirmery packages restore 200 HP to turrets up from 50, now with the increased wave times it is worthwhile to patch them up from time to time, especially on any difficulty above easy.

Stay tuned for exciting new features! And thanks for playing! :D



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Bandana Dee the Dream Friend

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

So here's the first of the zodiac signs i will make for the next weeks.

Strange Umbrella

Demonstration of the spells and their effects :)!

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

I worked so hard to get all four of them to the end safely, but then...