Game
Dwarven Reactor Command
11 years ago

Minor Update


Added some more atmospheric lighting, updated a few graphics, and fixed some bugs. Main gameplay overhauls or additions will come withing the next two weeks or so.

~ Time between waves increased

~ Shotgun projectile angle adjusted, more projectiles launched.

~ After hitting ‘Play Again’ enemy hordes will properly reset and not be as numerous as they were when you won/died.

~ You can’t give coolant to turrets, nor can you blow up reactors with mead anymore, tooltips have been adjusted to reflect that.

~ Infirmery packages restore 200 HP to turrets up from 50, now with the increased wave times it is worthwhile to patch them up from time to time, especially on any difficulty above easy.

Stay tuned for exciting new features! And thanks for playing! :D



0 comments

Loading...

Next up

I was bored, so... ManutKat.

What you all think

My D&D art for my family so far (WIP if you couldn't tell)

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

New Teasers!

Respect (Only TLOZ Players Will Understand)

Among us_into Madness

Sonic and Shadow as Pokémons. #Fakemon