Game
Dwarven Reactor Command
11 years ago

Minor Update


Added some more atmospheric lighting, updated a few graphics, and fixed some bugs. Main gameplay overhauls or additions will come withing the next two weeks or so.

~ Time between waves increased

~ Shotgun projectile angle adjusted, more projectiles launched.

~ After hitting ‘Play Again’ enemy hordes will properly reset and not be as numerous as they were when you won/died.

~ You can’t give coolant to turrets, nor can you blow up reactors with mead anymore, tooltips have been adjusted to reflect that.

~ Infirmery packages restore 200 HP to turrets up from 50, now with the increased wave times it is worthwhile to patch them up from time to time, especially on any difficulty above easy.

Stay tuned for exciting new features! And thanks for playing! :D



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

We are under attack!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

not the greatest house, but it's a house! :D

it happens

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Coming Soon...

New Teasers!