Game
AFTERDEATH - The Carnage of Sega (Official)
7 years ago

Miscellaneous Information


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Team Tsukimi is a recently formed Indie Game Development Team formed by a few friends and I. Our goal is to just make games for fun while trying to look professional (as you can see by the way the game’s page looks). We’re a full on team on our own with an artist, programmer, composer, and more! In the future we may pair up with another team, but that’s in the distant future. We are committed to get our project done, and apologize in advance for delays or cancellations do to outside forces unassociated with our projects. We look forward to future project and hope you all will welcome us to the community! ~Team Tsukimi

Team Tsukimi Members

  • Member | Main Role | Secondary Role


  • Serenii~ | Founder | Head Developer + Artist

  • Mao_Shad | Developer | —-

  • TAshton | Developer | —-

  • DremesNMemes | Developer + Programmer | Composer

  • MI5TER_MA5TER | Composer

  • MattM_ | Website Handler | —-

(Members without links have yet to join Game Jolt)


AFTERDEATH - Official Website (Work in Progress)
AFTERDEATH - Official Discord (Work in Progress)


~ FAQ ~

Q: “When will the game release?”
A: Sometime next year, we aren’t exactly sure.

Q: “Can I be a Tester?”
A: While we are looking for Testers, they will be self-picked among a selection. Please refrain from asking us questions regarding Testing.

Q: “What engine will you be using?”
A: For AFTERDEATH - The Carnage of Sega, and other RPG projects, we will be using the RPG Maker MV engine.

Q: “Can I be a member of Team Tsukimi?”
A: We aren’t looking for anyone as of right now, we thank you for asking though. If we need anyone to fulfill a spot on our team we will either make an announcement or personally DM you.

Q: “Is this apart of the Five Nights at Sonic’s Saga?”
A: No, we are not apart of Team Cyantix. In the early stages of this games development, it was planned to be a spinoff of the FNaS franchise, but was later scrapped due to complications. We plan for this to be the final version of the game.

Q: “When will a Demo be released?”
A: A Demo copy will be made public once testing has been completed and once we’ve got a good concept of the story. The first Demo to release will most likely be a preview of the First Chapter. If the reception is great enough, we will release an Extended Demo featuring the entirety of either a Full Build of Chapter 1 or an early version of it. The Extended Demo is planned to include multiple endings.

Q: “How far are you in Development?”
A: Please check the Team Tsukimi Section of the main page, it is the third logo with gray text.




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