This contains miscellaneous artwork that he made, with most not necessarily tied to any game.

A firefighter robot.

An artstation example.

Isometric clothing store.

Robo-birdy.

'Tyke and Sons: Aftermath'

Bidy but REAL.

Another artstation example.

A Wuhu-like resort he speedmodeled.

A calendar he made for his dad. (if I recall correctly)

The same calendar.

Bidy looking dapper in this render test.

The Chipper family! (sans Lisa)

Isometric treetop room.

Racer and announcer.

A WIP of a racing game.

A minigame where you combine stars. Definitely gave mobile game vibes.

Limo and dino robot guy. I thought these looked cool and fun. Looks as if it's from some short film.

The first Godot test he made: a simple RPG.

Even earlier!

A two-player shooter minigame, where you build your zone up with structures.

More characters, more structures.

Character select!

An Unreal Engine test. Everything here is custom, believe it or not!

Nightmare Chipomat

Nightmare Chipomat (full)

Seal in the overworld.

A minigame, similar to one of his holiday games where you click around collecting coins.

Speaking of coins! I also am not sure how the game works. Looks like there's a finish line, but you don't control a character?

He Left for Leche: Characters interacting

He Left for Leche: Intro. HE'S JUST MISUNDERSTOOD!

He Left for Leche: The loop starts here.
The next gifs are from his scrapped Unity project where he wanted to make a big UCN game of his models.



























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