Alright guy’s instead of posting a new update for you guys of 1.5 I want to take more time to modify the structuring of my code. So instead of delivering 1.5 you guy’s will get a polished less buggy 1.4 version that will be stable. Currently I have been working on the new update and also trying to figure out a way to keep you guy’s playing until the update come’s out. Well this is going to be great new’s for you guy’s, (I hate playing a game after I beat it and there’s nothing more to do) -> I have made the difficulty controller and it is inside of the options menu. The game will be re-posted today so beware of the new update!, Also on startup I made some modification’s and a disclaimer and better intro style to make the game feel a little more classic. Trying to push the game out of beta before continuing project!, (try to support MMU and I will try to get the game pushed onto steam and give you guys a better server).
Next up
Megaman 1.5 Level Preview's
MMU online picture log
MMU 1.0.4 Gemini Man map && revamped Menu
Level Scanner Progress Load Maps From Images Or Drawings
MMU 1.0.4 Pictures
MMU update 2 pictures
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Demonstration of the spells and their effects :)!










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