Alright guy’s instead of posting a new update for you guys of 1.5 I want to take more time to modify the structuring of my code. So instead of delivering 1.5 you guy’s will get a polished less buggy 1.4 version that will be stable. Currently I have been working on the new update and also trying to figure out a way to keep you guy’s playing until the update come’s out. Well this is going to be great new’s for you guy’s, (I hate playing a game after I beat it and there’s nothing more to do) -> I have made the difficulty controller and it is inside of the options menu. The game will be re-posted today so beware of the new update!, Also on startup I made some modification’s and a disclaimer and better intro style to make the game feel a little more classic. Trying to push the game out of beta before continuing project!, (try to support MMU and I will try to get the game pushed onto steam and give you guys a better server).
Next up
MMU 1.0.4 Gemini Man map && revamped Menu
Level Scanner Progress Load Maps From Images Or Drawings
Megaman 1.5 Level Preview's
MMU 1.0.4 Pictures
MMU online picture log
MMU update 2 pictures
Szayel Aporro Granz - Bleach
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)










0 comments