Game
Sins of the Past
9 years ago

Mo Light Mo Problems


I spent most of last night grasping how godot’s 2d lighting works. In short I’ve figured it out, but it presents some problems with how to use it in an overhead game when completely blocking out unlit areas (a lot of games cheat by having most light-blocking walls still be visible when unlit since all terrain is visible, or in the case of platformers the “center” area of platforms is just a black void anyway). Still these are just test tiles from an old game, I think when the art is designed around how the lighting is works there won’t be too many issues? Sew’s working on it now at any rate, I’m moving on to guard AI while he figures it out.

5d0ac47c031ea.png


0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Path of Kami: The Evolution of the Lore

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

I worked so hard to get all four of them to the end safely, but then...

it happens

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

A sneak peek at the new OST, can you guess what this song will be used for? 🤔