Okay so today I learned some more C#, though there’s a big difference between learning and remembering…
Also, I updated my trello :
https://trello.com/b/LAFXBzqN/underground
I also imagined a bit more story :
After you enter a cave, because you wanted to brave your fear of the dark, you trip against a small rock. Basically, you smash your head on the ground… it really hurts. When you wake up, there’s no more exit to the cave, and your head hurts like crap. So you decide to venture down and deeper into the cave, hoping to find the exit or something that would help you get out and see the sun again.
Sorry if the story is a bit short, but that’s all I can do in one day, because I go to school approximately 9 hours a day, and i sleep 10 hours, so only 5 hours are left to do homeworks and this. Sorry :/
Next up
Yeah so here they are (OUTDATED)
???
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Path of Kami: The Evolution of the Lore
Werehog transformation process. #sonicunleashed
Strange Umbrella
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!










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