Game
Mobility!
7 years ago

Mobility version v1.0.4 - More bug fixes


Hey all! Thanks to your feedback, I’ve been able to fix most issues that were still plaguing Mobility. Here are the details:

Version v1.0.4

All versions
[Fix] Growth platforms will now grow less quickly when bigger. This should fix some levels that were previously near impossible to beat on this mode, while not necessarily making it much less hard.
[Fix] Game now binds keys properly, even if the settings file fails to save upon the initial game start.
[Fix] Changed how the audio is loaded into the game to fix the audio sometimes not playing in the browser version. This might change loading times and the size of this patch.
[Fix] Optimized some rooms on the final ship.
[Fix] On rare occasions you could get stuck in walls when playing as Toastar.
[Tweak] Skip the ‘Ship complete!’ message by pressing [Esc].
[Tweak] Tutorial on the double jump is now a bit more lenient.
[Tweak] Minor dialog/interface changes & minor level changes.
[Tweak] On Vanish & Growth, the decoration of the platform now slowly fades to black to indicate when it’s going to vanish or electrify.
[Tweak] Added a “Get the soundtrack!” link in the settings menu.
[Tweak] Your total time is now displayed at the end of the credits.

Browser
[Fix] Optimized the game slightly.
[Fix] Sometimes audio would only loop the first five seconds or so before cutting to a minute of silence in Chrome. This update should fix this issue.
[Fix] Game screen now recenters & rescales when you change the size of the browser window. (If you put your browser in full screen with [F11], the game might even fill the entire screen! Try it out!)
[Fix] Fixes a crash in Internet Explorer that happened when closing the pause menu.
[Tweak] Fancy new loading bar.

Mobility footage!

There are some Youtubers that have given the game a try—if you like watching that sort of thing, I gathered them in a playlist here. Enjoy!



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Just a Pico sprite

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

THANK YOU FOR 400 FOLLOWERS!!!

Here is a drawing a I made FOR ALL OF YOU

LOVE YOU GUYS❤

Breakable

One for all, and all for one! 🙌

What if I do the different art styles challenge?

If you want you can leave a proposal in the comments

One of the tracks from the game. Better sound quality here - https://soundcloud.com/user-684475864-928934460/walk-in-the-dark… - Один из треков из игры. Более хорошее качество звучания тут - https://soundcloud.com/user-684475864-928934460/walk-in-the-dark…