After much fiddling, the Enemy Character Model has been completed. There are still a few bugs in the derezzing effect, but it is in the game.
As well as the model, I have applied a parkour system into the character mechanics. with a few minor fixes needed, it also is ready to go.
The next steps will be the level design of the Tutorial and first level, Escape. Once that is finished this beta will be less of a mechanics test and a full fledged demo, which is exciting!
Stay tuned and hopefully by my next Devlog it will be ready.
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