Game
Freddy Fazbear's Security Shift

24 days ago

Modelling for the Terminal is complete (this will be the model I'll use until (if) I find a competent 3D Modeller.
Time to texture it!




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Office Desk done!

Now only HELPY and the Exit Sign (that i forgot to make with the door) remain until I'm forced to work on the actual animatronics. This is the first project I've ever made to come this far. I'm honestly so happy how this is going!

Finished modeling the flashlight. I also decided to add fake brand logos to the utilities, so gonna have to remake the desk fan's textures, but that should be pretty easy

Finished up the thermometer!

And thanks to the power of nodes, it's fully animated without needing 60 individual images! Hurray! now to figure out how to export the animation with the model

Done modeling and texturing the Terminal. What do you all think?

The office is starting to look a little more alive, don't you think?

So I decided to move all my models to 1 file, and realized all the textures are screwed. So guess who's struggling with FBX blender exporting? yay Here, have an image of the reunion of cubes i used to test the fbx files

I might have gotten ahead of myself and modeled the desk fan. What do you all think?

Fazfriends, after hours of debugging, the textures are FINALLY exported properly. I would scream if it wasn't almost 23h in the night. Have a screenshot of the model fully imported! I am SO happy rn (I noticed the normals are gone. gonna fix that later)

It's still missing a lot of stuff, but considering I'm working on a thing I wasn't even expecting me to, I'm very happy with how things are turning out! (Changed the proportions of the fan a bit btw)

Blocked out the office layout in Blender. Nothing huge. Just figuring out if my idea for the place would make sense physically. Still in the hopes I'll get someone to make the finalized room for me tho. I need more people on this dev team, man