Game
Six Hours at Diddle's
21 days ago

Models Revamp in Progress


As previously stated, updates are coming very unprofessionally.

I've not been happy with the current models in the game so I've just been working on them when I feel up to it and when my focus isn't on my main project. Also, gameplay is getting balanced better and after the new models are done I can start on the point-&-click task segments.



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I've been working on a Godot 4.x GameJolt API plugin.

Forked from Deakcor's GJ API add-on with full documentation: https://github.com/IronBrandon/Godot-GameJolt-API

A pattern of unending projects.

gonna publish a new devlog soon...

#WIPWednesday

I've fixed over a dozen bugs, heavily improved the gameplay, and now I must prepare to add the new content! Here's a screenshot btw

(GameJolt compression kinda ruins it)

The second track of Six Hours at Diddle's OST, "Grim Sounds", is now on the Game Page

"The one thing I like about this place is that it still snows.

I don't like the snow, but it reminds me of home."

Thank you for inspiring me to create, Scott Cawthon.

And happy 10th Anniversary to Five Nights at Freddy's

#FNaFArt

I got my first 1st place :D

holy shit the TJOC demo is good.

Diddle's crew got pixelated!

wait... what's that cow doing here?