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The Winter Lab || Finished render || Blender 4.0 [Eevee rendering engine] >Used volumetric fog, irradiance volume and compositing
Started working on this animatronic endoskeleton thing, this time I'm putting much more effort into making it look good, and so far i have the head done.
Working on an underwater octopus design inspired by one of Polyfjord's tutorials. There's still a bunch of details i wanto to add later, as well as the materials for it.
Dark Construction site || Blender [Eevee render engine]
Used some one of them irradiance thingies to bake some good light reflexions as well as volumetrics for a neat fog effect over everything.
Suited Garvey
Bird :)
Octopus model update :D The shape is all done, I re-did the leg segments and added a sharp tip at the ends of each. I also added a ring to connect the legs to the bottom of the head. Next things to do would be creating a scene and add materials.
Working hard on it (WIP)
Update for the octopus thing. :) I added the sort-of final details to the head which consisted of adding tubes around the head as well as clamps to hold said tubes. I also added segments to cover up the bottom cage thing so that it doesn't look so bare.
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