The single player mode ‘Monster Hunt’ is almost completed. There’s a couple of small stuff left to implement, and it will also be playable in multiplayer if you want to help each other!
Here’s what the enemies look like right now:
![5d0b3376df667.png 5d0b3376df667.png](https://m.gjcdn.net/content/750/2117986-dxx6ie8k-v4.png)
There was a lot of stuff that needed fixing on the backend, like game mode selection and other boring issues, but it’s all done now. The fun stuff is still left though - creating the different enemies. I did a quick batch of enemies that you can kill, and right now I’m writing the movement pattern for them all.
After that, I need to add them into a couple of waves, to add a nice challenge for the single players interested in the game.
Marcus might have time to animate them, but I don’t think there’s time for that in this version of the game.
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