Game
SCP Unreal Containment Breach
6 years ago

Monthly Devlog #3 SCP Models, Concept Art and Progress


Hey! We’ve made quite some progress lately, and i have a lot to show you this devlog, so lets get into it!

SCP Model Progress


Lately Zerindo’s been making a lot of progress on some models and they’re looking amazing!

Here’s some comparisons between Containment Breach’s SCP 939 and ours!

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Notice the details?

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939’s being reworked on but with this pictures you can get somewhat of a reference to how the model will turn out!

Next, we’ve been working on 106! I dont want to share much but have this as a little hint.

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We also have some progress on 372’s model!

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But that’s enough model showcase for now, you can tell Zerindo’s working hard to bring the game to life!

Concept Art + Progress


So, i’ve been looking for some concept artists and while i have found some most of them are already working on their own projects while others are thinking about it, so expect more concept art in the next devlogs! Meanwhile, our modeller’s been working on some 096 concept art by himself, have a look!

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I’ve also been working on the random generation system and its starting to become less buggy and more stable, so this means build’s might come in the near future, so expect that!

One of the things i wanted to work on so waiting isn’t that tedious is a proof of concept build of the storage area (939’s spawn point) and have it released soon, so expect to hear more about it too!

That’s it for this month’s devlog, see you June 17th, and enjoy E3!



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