Game
Don't Get Over It
7 years ago

Mood Lighting


i’ve been updating the way i handle time of day and mood music. i now have the colors for the sky and lighting setup as gradients. and i’m building a mood system that will control which music plays and which time of day pallet is being used. these moods can be location based or use a set of player stats to determine what mood to use. i need to get it to blend between time of day pallets instead of having it do a harsh change.

i’ve also split this code off into it’s own git repo. it’s using my shared variable save system.



0 comments

Loading...

Next up

Bandana Dee the Dream Friend

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

I-Buki

Mio-Da!

Ibuki Mioda!

Update 2.627

New challenges & new effects!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Cash Banooca

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!