Game
Don't Get Over It
8 years ago

Mood Lighting


i’ve been updating the way i handle time of day and mood music. i now have the colors for the sky and lighting setup as gradients. and i’m building a mood system that will control which music plays and which time of day pallet is being used. these moods can be location based or use a set of player stats to determine what mood to use. i need to get it to blend between time of day pallets instead of having it do a harsh change.

i’ve also split this code off into it’s own git repo. it’s using my shared variable save system.



0 comments

Loading...

Next up

Why walk when you can jump?

Showing off player 2 😎

What do you think?

An infected room from the second part of Cybel ! Are you up for some cleansing?

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

My D&D art for my family so far (WIP if you couldn't tell)

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Art made for my friend @ungerbibs . Much love for this <3

Minecraft battle: NOOB vs PRO vs HACKER vs GOD: BUILDING BEN 10 in Minecraft

After more than two years of hard work, Aeon Nightmares, a story focused horror themed platformer finally has a public demo.

Be sure to let me know what you think!

https://gamejolt.com/games/AeonNightmares/605184