Game
Don't Get Over It
7 years ago

Mood Lighting


i’ve been updating the way i handle time of day and mood music. i now have the colors for the sky and lighting setup as gradients. and i’m building a mood system that will control which music plays and which time of day pallet is being used. these moods can be location based or use a set of player stats to determine what mood to use. i need to get it to blend between time of day pallets instead of having it do a harsh change.

i’ve also split this code off into it’s own git repo. it’s using my shared variable save system.



0 comments

Loading...

Next up

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

"Our work is never over" they said.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Family band complete!

Demonstration of the spells and their effects :)!

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

An infected room from the second part of Cybel ! Are you up for some cleansing?

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

Subscribe to technoblade