A slight bug-fix just went live — I taught the opponent oranges to count, but made them too smart. If they knew the next bullet was for them, and they’d already used their one chance to shoot the opponent, they’d just wait forever. Now they are reconciled with their fate. Felt kinda bad to fix that.
Next up
Halloo! Orange Roulette will be released on Steam in THREE DAYS! I am freakin' out!
Halloo! Hopefully this is the right place to announce that Orange Roulette (2024) is coming to Steam in early October! Wishlist my game there and help an old crazed developer get a little traction!
Halloo! I'm so happy about the new Orange Roulette getting attention from fans of the original, and people discovering it for the first time. To see it organically start to bear fruit is really cool!
Have a good Boi
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Rockin the Guitar, an Axe like Guitar I made for my Uni project
I worked so hard to get all four of them to the end safely, but then...
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
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