Game
Fazbear Nightmare







6 years ago

More Alpha 7 Details,
Here's what's currently working


Heres a bit of whats to come in Alpha 7!!

Campaign Select

Starting in Alpha 7 you'll be able to select which story you want to play.

You'll see what location it’s in, what difficulty and what type of game mode the story uses.

By default only Midnight Investigator is unlocked but while playing you'll find clues on how to unlock others such as "Third Shift"

I plan to continue to add more stories to this tab in the future so you'll have a constant flow of new content

Challenge Modes

I've been expanding the challenge system which was started in Alpha 6 with Endless Nightmare mode.

These are for the FBN players who really want to push their skills to the limits or mix things up with unique gameplay types, you can find these in the Extras Menu as you unlock them, on the start page you'll see what the mutators are for the challenges and your personal high score on any that are score based.

Trophy Shelf

In alpha 7 you'll find that the shelf and bulletin board in the office are now your trophy shelf, as you complete challenges for find unlockables you'll notice this shelf fill with tiny trinkets and articles rewarding you for a job well done.

Improved Power System

Using the feedback from you guys I've decreased the amount of drain when using the lights and doors. This should make office camping a more of an option on the "Hour Survival" modes except that....

Foxy is Joining the Nightmare

Foxy will now be added to each level in the Hour survival modes. He runs faster than anything else in the game, hunts the well known hiding spots and is relentless in his hunt, The best way to avoid this is to make sure he doesn't activate, To prevent foxy from hunting you down you'll need to go to pirate cove. When directly in front of the cove the motion sensor will trigger and start to close the curtain, preventing foxy from activating

Office Clock

The most requested item for hour survival is here, now you'll be able to better track your time reaming.

Map Redesigns

New areas have been added for FNaF 1 as well as redesign some of the existing ones.

I know some of you will be disappointed that the game isnt 1:1 with the original FNAF but these changes have been made because they help the game stand apart from the original as well as help create a more fun environment for this gameplay style.

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Next up

working more on the 3rd person conversion. now have a basic pickup animation :)

Almost done the FNaF 1 content and will be releasing soon

It will include 2 Campaigns (Midnight Investigator and Third Shift)

As well as various Challenge modes

Super excited to get this build up for all of you :)

Redesigning the location to better help the gameplay flow and add new areas :) Next release should really shake things up and give you something special

Power systems have been improved Clock added to the office Foxy is alive Just some of the changes coming to Alpha 7

Blep, incase you havent seen it before

Got monsters knocking on your door? Thats okay use the vents! But be careful I heard rumors that thyre fairly toxic FNaF 2 progress is coming along amazingly!

A text from a friend asking you to come over in the middle of the night. A body in the kitchen. Weird puzzles all over the house. Where the hell is Mike? Mikes Not Home will be the first "Velsina Mini" More info to come https://gamejolt.com/games/MNH/403991

Working on the campaign select screen. Looking to also add a stars system on the preview image

FNaF 3 Map is in development for Challange modes :)