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Game
FAUXTALE
10 months ago

More battle engine progress!




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Better-ifying the Afterlife Apartments tileset.

The area theme "Caverns" has been remade! Give it a listen on SoundCloud:

https://soundcloud.com/l8ta8tw8/caverns-v2

FAUXTALE - Spring Devlog

(Art by myself and @FedeP )

A new concept for the first room! Most of the character sprites are done or almost done, except for a few particularly difficult ones.

This is cool but I’m pretty sure it’s fanmade.

The tentacle things at the bottom of the screen, the odd color palette, the weirdly scaled sprites, the sneaking gimmick that we KNEW was unused…

Edit: Read my new post for different reasoning (article):

can't go on magma without drawing sanses

Meet Toots! The kind caretaker of the Caverns, and an ally in your journey to defeat the Yellow Man.

Listen to her theme on SoundCloud:

https://soundcloud.com/l8ta8tw8/toots

FAUXTALE: HARD MODE is waiting...

Something I did for fun.

Regarding the use of generative AI in FAUXTALE.

(read article)