Game
Hoist
12 years ago

More Hoist Improvements


Just updated Hoist with some more improvements.

The game will no longer register a loss if you manage to sink the boat by changing the wind slider too fast. It will also wait a second or two before letting you start after you change the difficulty, to let the boat stabilize a little bit, which helps to keep big waves from drowning the survivor immediately on the hardest setting.

Finally, the current and wave spacing now scale along with the wave height and wind.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

So

i may or may not make an full art of some person or i may just leave this like that-

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

I was bored, so... ManutKat.

I-Buki

Mio-Da!

Ibuki Mioda!

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.