Most levels will be your typical Mario levels in terms of level design
Choices will affect what happens in the story, and I am planning at least 15 endings (will also give the game replay value)
The game will have refined physics and controls (better code overall)
3 playable characters planned (Luigi, Yoshi, Wario), I am planning at least 3 more playable characters (suggestions are welcome!)
MAYBE unique artsyle? Idk whatever is easier to make
Now, you may not hear from me for awhile, because I will be focusing on the refined physics and controls, and I want to come back when I have something to show, so it might be awhile. Just wanted to let you guys know in advance. So, see you when I have something to show :)
Next up
Image 1!
Yoshi and Wario!
Who is a killer...but not a liar? Who is a liar...but not a killer?
New artstyle! (sorry for the wait)
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Bandana Dee the Dream Friend
We are under attack!
Just a Pico sprite
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
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