
๐คฏ More issues than expected with polishing the battle system, but here's new Title Screens with the original game's as a comparison! Happy #TrailerTuesday ๐
#GameDev #IndieGame #NYMakesGames #GameDevelopment #Indie #IndieDev #RPG #RPGMaker #TuesdayVibe
Next up
Made really good progress with the #3D map work for Tranquil Garden: Adventurers Edition last night! ๐ I'm rushing to get ready for work, but here's a quick look at the Kinpeak Volcano Dungeon ๐
Happy #ThrowbackThursday! Working on an #RPG in #3D is teaching me about appreciating an #IndieGame's progress so here's a look at a trailer for the original Tranquil Garden ๐
๐ค Like and Follow here, I've got a NEW TRAILER TOMORROW!
Happy #ThrowbackThursday! You wanna see some monster designs from our upcoming Personal Playstyle #RPG, Tranquil Garden: Adventurers Edition? ๐
Which ones do you think will be the toughest threats to your quest for saving the world?? ๐
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hey, Happy New Year to all you lovely #gamedev folks! Looks like our heroes in Tranquil Garden: Adventurers Edition and our main programmer are in some ๐ฉ๐ฐ๐ต ๐ธ๐ข๐ต๐ฆ๐ณ!
Guess we better clear things out and get back to good ol' fashioned work ๐ณ
Bunnies are quite energetic, but none more so than Fluffyroll! Merchant, teacher, and babysitter to many children! ๐
She's a great role model for the kids, like a cool aunt! ๐
Simple update for #ScreenshotSaturday, I've been having issues with #RPGMaker today
Explore cozy homes in Tranquil Garden: Adventurers Edition for goodies and more that'll help your characters grow depending on your ideals ๐
The waitโs almost over!
My new FNAF-inspired horror platformer Chunky JUMP! drops its DEMO October 24th on Steam! Don't miss it!
๐ The update you've all been waiting for... You can pet the dog! Which one? ALL OF THEM! And for stat boosts, treasure, and who knows what else ๐คทโโ๏ธ
๐ Uh please ignore the TikTok editing watermark, by the way, none of my normal-use programs wanted to work
0 comments