
more progress, wooOOOO
Changes made:
- Made blind start auto
- nerfed some parts
- made the huge spike clump at the start a simple move trigger to follow you instead
- bug fixes (more to be fixed, same as blind stuff)
This should be more balanced. :P
Next up
Little late to the party but yes! Project Springlock will be attending to @gamesforfans
check out their post right here! https://gamejolt.com/p/games-for-fans-2-official-reveal-trailer-β¦ Massive credit to @Fredinator
for making this render!
#WIPWednesday Here's a very early work in progress of the major update, keep in mind that this is a small showcase of the camera renders (so far two) and office render. Mechanics will be changed later on.
"We initially had another version of Fredbear that we used, but we had to replace him because he just looked... too creepy..."
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Path of Kami: The Evolution of the Lore
Have a good Boi
Runestones: from concept to in-game modelπΏ
Shadow The Hedgehog X pixel art
A Shiny Mega Gengar π For @ManutkArt ![]()
's #ThreeColorsChallenge!



























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