Game
Robo Magi
6 years ago

More spells mean more challenges


In previous devlog, I've shown a new spell and it's called Light Beam. It pierces through obstacles and barriers allowing it to hit enemies and buttons behind the former

I rather use this video to show how that works:

The video also shows other things:

1. Moving platforms. I've decided to add this to make tall levels more interesting and have less platforms to jump on

2. New enemies. One flies in certain direction while the other flies in random direction

3. Shooting box. Destructible obstacle which can shoot

4. Wind Blade now flies like a boomerang

5. Magic shield. Absorbs shots

Last but not least, with addition of new spells, I updated scripts to allow player to scroll available spells to left or right

While I'm here, I also mention that 3rd and 4th bosses have been completed and same goes with areas they are in. Roughly all levels are complete

However, I still have more level ideas in mind including secret levels

I won't show all new enemies and bosses, I'll let players meet them themselves



1 comment

Loading...

Next up

Lately I'm busy working on Puzzle Puss. However, while creating new background set for that game, I decided to update front layers. Left shot shows new one while right shot shows old one.

 #GJAsks

If stopwatch powerup were real, I could use it to stop time and allow me to finish my work. Or even do something sneaky.

I've animated select screen to make it not plain and looks cool!

#GJAsks

My favorite genres are : Run 'N' Gun , RPG and Puzzle .

I forgot to measure maxed MPbar length when all MP extensions are collected before. It was too long and covered spell icon so I had to shorten it. These new shots show shortened starting MPbar for Magito and Dukuro.

I've made Blok&Blak for Solo Dev Halloween Jam 9. In this game, you play as a demon who could push white or black blocks toward other blocks.

Here are some shots from the game for today's screenshotsaturday:

Get Blok&Blak here : https://darkbloodbane.itch.io/blokblak

This game is a short metroidvania about a robot having the ability to cast magic spells. He needs to escape this base but he needs to collect spells to open paths to the exit. Can he escape?

My favorite #HorrorGame hasn't changed, which is Splatter House 3.

Finally I got time to change one of enemies sprites, check 1st shot to see the new look. 2nd shot shows new blocker enemy (just blocks your path)

Back to working on this game, I've completed custom select screen, here's how it looks: