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Next up
The main 7 have been redone!
Im pretty happy with how they turned out
and been thinking a bit about a possible rebranding for TC:S&P after 1.1.0, I'll go more indepth on that someday but for now, enjoy the redesigns
(Also Matteo's Design is a reference)
Sorry for lack of updates on this, havent been as movativated as i was before, because of a certain grownass man, but here's gameplay for Saturday, Im not sure if I'll continue making the Redesigns for the Animations, only time will tell
Sorry for lack of updates
been busy today anyways new header and got the custom night section, 75% ish done
Also new images for media
Javier's Weekend 2026 Progress doing good
if yall are lucky enough then I'll show off the AIs whenever I finish them
Mindy & Violet's Redesigns
turned into Melissa (Kangaroo) & Valerie (Sheep) now
update: Mike/Mitch has been added
Again, wont be used for games but just animations if I pursue that in the future
Welp after a bit of thinking
The Content will be delayed much further
why?
simple
Im putting everything I had planned in it!
(or at least TRY to)
(Also big chance I just rebuild the whole game from the ground up, itd be easier for me, not explaining how)
Workin on the JW26 & TC:S&P 1.1.0
(Just letting you know not even half the reanimated jumpscares are done and theres already 300 frames)
Finally The Exploration Part is done, just gotta finish up like 7 different character interactions
wish me luck
Expect the Demo to release, sometime late July or very early August
Main Character's AIs are basically done, just need to add in certain mechanics and modifiers, etc
anyways enjoy this sneak peek, back to my cave of goony-ness
New Dod Update is peak
I decided to try and survive a bunch of Pursuer AIs and this is how it went
Lowkey might do this more often it was really fun lol










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