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4 years ago

More than I can take

Initially I wanted to create all the assets by my own. As it goes well with the models, I am not a good graphic designer and photos would took too much space. I decided to use (...)

For the full devlog visit: https://devlog.zgrajsie.com/post.html?title=Textures&id=3


More than I can take

Initially I wanted to create all the assets by my own. As it goes well with the models, I am not a good graphic designer and photos would took too much space. I decided to use commonly available free textures and materials.

Sources

Unity Asset Store, Poliigon, Photos, Own materials. I will give credits in the game if I use another textures.

https://devlog.zgrajsie.com/post.html?title=Textures&id=3

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Hello! After quite a long time I can finally post an update. What happened? Well, there were some fortunate and unfortunate events in my life so I will summarise it quickly.

As you may know my project was unfortunately deleted during Unity update. I managed to recover some files, majority I would say but I decided to set up the scene once again starting from the scratch.

For the full devlog visit: https://devlog.zgrajsie.com/post.html?title=Game-assets&id=1

First playable version

Great news are coming! Today I released very first playable version of the game! Well, you cannot do much there but at least it is launching.

For the full devlog visit: https://devlog.zgrajsie.com/post.html?title=First-playable-versi…

This is literally the first thought that came to my mind - to use the game assets I have already created. So there it goes. I launched Unity and made another project, loaded several models and (...)

For the full devlog visit: https://devlog.zgrajsie.com/post.html?title=Logo-creation&id=2

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