Game
DONTFORGET REFLECTED
4 months ago

More update progress...


Sorry for the radio silence on the Gamejolt side of things! We're adding a bit more content than we anticipated due to more ideas on how to improve! Here is a few of the more recent ones:

Reworked the secret waterfall area a bit

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Finally figured out how to place custom balloons without extreme offsets

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Cell menu is now drawn with code instead of sprites, and now displays your kills on the menu (As well as re-using an old graphic that was revealed for DFC that never made the final cut... I think it fits here with the lab theme from spawn!)

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I've added the secret Lab teleport back since apparently its the only way to return there in offline mode... Whoops!
Its no longer possible to enter by accident it when trying to get to the beach area thankfully! The entrance was moved to be on the right of the computer.

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And lastly, we've added some details and visual improvements to a few areas.

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Its difficult to show it here, but NPCs will no longer mistake you for the wrong character in skinpacks as well, they'll use their standard dialog on anything except the DONTFORGET Skinpack

There is still more to come as well! Custom soul colors are currently being worked on, and should be functional on most, if not all menus. There is no limit on the colors you can use either! It should work with any RGB color, as a human or a monster soul!

Additionally we're HOPING to do a cell menu rewrite to allow you to see how many Master Sword keys you have, as there is no convenient way to check as it is currently.

Thats all for now everyone, until next time... Don't forget!



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