Next up
Some placeholder enemies for Max's bomb factory
I've changed some stats of mainly secret armors and weapons to be slightly more interesting than '+x stat but -y stat', now theres stuff affecting mp/tp costs, passive regen and more.
they go to dennys
the entirety of the moron dungeon. Also, I made some concepts for the very mysterious chapter 6, since that doesn't have an animation counterpart. Overall, everything is going smoothly.
New demo released, should be working properly now, with a few other fixes, such as changing the goblins to not combo with bodyslam in the first encounter, or audio being slightly louder in areas which it was too quiet in.
man whos that guy in the green hoodie
new cutscenes by @issablox74
again they uhh they style change because uhhh hes pro 
he'll moron king you
Max's good old bomb factory, with absolutely 0 hostile robots within.













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