Game
Moth's Cradle
9 years ago

Moth's Cradle First Release


After 48 hours of crazy, nightmare inducing grind, we managed to release first playable build of Moth’s Cradle. In retrospection, making procedurally generated aRPG might not be the best choice. Like, you know, organizing a game jam which main point is not using mental institutions as a setting and calling it “Asylum Jam”. Anyway. We somehow prevailed. Art is nice, plot is all over the place, gameplay is supposedly stable. Only thing left is for You Dear Player to enjoy the game! More to come.

P.S. Oh, and we “technically” fit the “Escape Room” theme. Although it’s not Player who’s escaping. And room is actually the hut. Welp, close enough.



0 comments

Loading...

Next up

First look at the game #asylumjam2016

art comission.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Microsoft Windows XP Unprofessional (windows logo prototype)

a drawing I did because I was bored😪. But I love how it turned out.😊

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Magic staffs created especially for each sign

#moba #zodiac #magic #staff #signs #gamedev #3Dart

Aston Martin Vantage 2019

Day 4, Achieved

#AstonMartin #FastChallenge #speedmodeling