Game
Moth's Cradle
10 years ago

Moth's Cradle First Release


After 48 hours of crazy, nightmare inducing grind, we managed to release first playable build of Moth’s Cradle. In retrospection, making procedurally generated aRPG might not be the best choice. Like, you know, organizing a game jam which main point is not using mental institutions as a setting and calling it “Asylum Jam”. Anyway. We somehow prevailed. Art is nice, plot is all over the place, gameplay is supposedly stable. Only thing left is for You Dear Player to enjoy the game! More to come.

P.S. Oh, and we “technically” fit the “Escape Room” theme. Although it’s not Player who’s escaping. And room is actually the hut. Welp, close enough.



0 comments

Loading...

Next up

First look at the game #asylumjam2016

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Fan art for Foolish I'm feeling kinda better so I drew this

Another house i made long time ago.

I-Buki

Mio-Da!

Ibuki Mioda!

Microsoft Windows XP Unprofessional (windows logo prototype)

I worked so hard to get all four of them to the end safely, but then...

brung back my old oc plus a new one

...they don`t have names yet tho

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.