Game
Moth's Cradle
9 years ago

Moth's Cradle First Release


After 48 hours of crazy, nightmare inducing grind, we managed to release first playable build of Moth’s Cradle. In retrospection, making procedurally generated aRPG might not be the best choice. Like, you know, organizing a game jam which main point is not using mental institutions as a setting and calling it “Asylum Jam”. Anyway. We somehow prevailed. Art is nice, plot is all over the place, gameplay is supposedly stable. Only thing left is for You Dear Player to enjoy the game! More to come.

P.S. Oh, and we “technically” fit the “Escape Room” theme. Although it’s not Player who’s escaping. And room is actually the hut. Welp, close enough.



0 comments

Loading...

Next up

First look at the game #asylumjam2016

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Runestones: from concept to in-game model🗿

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

The whole squad is here!

Interested? Follow me!

Showing off player 2 😎

What do you think?

a drawing I did because I was bored😪. But I love how it turned out.😊

Alone Together....

Regional Bulbasaur. #Pokemon

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)