Game
Moth's Cradle
10 years ago

Moth's Cradle First Release


After 48 hours of crazy, nightmare inducing grind, we managed to release first playable build of Moth’s Cradle. In retrospection, making procedurally generated aRPG might not be the best choice. Like, you know, organizing a game jam which main point is not using mental institutions as a setting and calling it “Asylum Jam”. Anyway. We somehow prevailed. Art is nice, plot is all over the place, gameplay is supposedly stable. Only thing left is for You Dear Player to enjoy the game! More to come.

P.S. Oh, and we “technically” fit the “Escape Room” theme. Although it’s not Player who’s escaping. And room is actually the hut. Welp, close enough.



0 comments

Loading...

Next up

First look at the game #asylumjam2016

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Another house i made long time ago.

Finished work on the emotions of a new character for the tank universe

Demonstration of the spells and their effects :)!

a drawing I did because I was bored😪. But I love how it turned out.😊

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Levels' maps.

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!