Game
Project Burgershop
9 years ago

Move it, move it!


Drag ‘n’ Drop, anyone? Finally the feature is here that has been requested over and over and over during the alpha tests.

“Why can’t I move the machines?” - Well now you can!

Check it out:

5d0b4e2325e91.gif

You wouldn’t believe how long it took me to come up with a solution that wouldn’t break the rest of the game. But now it works flawlessly, easy and quick - with no UI elements.



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Suggestions? Now that the demo is out, please give it a try and tell me what you like and dislike. Although the game is still at a very early stage it would be awesome to see what I need to focus on the most. Tell me in the comments below!

The Demo

Baby Steps

Optimization Time to stress out those systems to see, if something breaks :D I’m currently optimizing the pathfinding and input/output mapping methods to make sure everything runs smooth on lower-end systems.

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Runestones: from concept to in-game model🗿

The whole squad is here!

Interested? Follow me!

Showing off player 2 😎

What do you think?

My D&D art for my family so far (WIP if you couldn't tell)