2017 is here and the development of SENIORITIS is once again in full force!
We’re currently redesigning the characters’ appearances to make them look more original and detailed. In Alexander High, the only thing that kept them apart from each other was a change of clothes and hairstyle. Story details are also beginning to be discussed.

The engine development is going smoothly, too. It took a long time to fix a few glitches with the enemy AI, but those seem to be ironed out.
Things that are soon to be worked on:
Camera that only moves vertically when player is on the ground
NPC’s and dialog that is not restricted to one line
Items
Basic maneuvering obstacles
Start menu
Fixing glitches involving player physics
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