First of all: Oh, Glob! Thanks to all the developers that voted the entries of the Adventure Jam 2018. I got more than what I was expecting, more than what I dreamed.
Now that the Jam is over, and I got the 13th place in the overall category, 7th in both Visuals and Characters, and a nomination for innovation (thanks again), I feel motivated to continue working on the full version of the game, which I hope I can publish on mobile devices too (because I think it looks great on those tiny screens).
I’m moving from Adventure Game Studio to Unity’s Adventure Creator, because I want to improve my skills with that engine and it makes easier the job of publishing to other platforms.
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