Hello again! It's been quite a while, hasn't it? Well, I have some big news.
We are back!
So first of all, the "pause" of the development has ended. We are back! But the development is very slow for now due to my exams. Just be patient and wait until my suffering ends. 2 weeks later I'm going to be back to drawing, and the development will be a lot faster.
What were we doing in the last month?
The game basically died for everyone except me. This was what I wanted though. During the "pause", I had time to think a lot about this game. I even came up with a few completely original game ideas (I will talk about these later). These thoughts resulted in changes to this game too.
What has changed?
Everything about the game has changed but its still the same game in its core. The story got a complete overhaul, all of the sprites will be redrawn, all of the music will change... etc.
How much progress have we got?
After the overhaul, we were left with no progress again and had to start from nothing. So basically we are just starting the development. But of course, we have some progress. So here is our current progress:
Story - 80% done, I just need to write it all down.
Music - Being worked on.
Sprites - Being worked on but very slowly for now.
Attack Patterns - We don't have any progress on this yet. We just got some little ideas.
Dialogues - We have some dialogues from before the overhaul. I don't know if we will use them or not though.
Intro - The text is done, the art is being worked on and the music will be made later.
Coding - Will start when everything else is complete enough to use placeholders.
So that's it for this devlog. I hope I will be back with some more good news soon. Thanks for reading!
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