6 years ago

My first 3D game developed without a team. Link: https://rikegf.itch.io/run-or-die


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First game developed using the Unity game engine. Link: https://rikegf.itch.io/nutritionrun

Game developed to teach the basics of electronics seeing how each component works. Link: https://rikegf.itch.io/looking-for-the-way-out

Game developed in order to practice Level and Game design techniques. Link: https://rikegf.itch.io/miner-quests

My first 2D game developed without a team, as a final graduation project from the Faculty of Digital Games, published on Google Play. Trailer link: https://www.youtube.com/watch?v=Z48wg5WmQgY Game link: https://play.google.com/store/apps/details?id=com.UniversidadeFr…

Game developed for a client during college. Link: https://rikegf.itch.io/thefarmsolution

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Path of Kami: The Evolution of the Lore

So here's the first of the zodiac signs i will make for the next weeks.