6 years ago

My first 3D game developed without a team. Link: https://rikegf.itch.io/run-or-die


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Game developed to teach the basics of electronics seeing how each component works. Link: https://rikegf.itch.io/looking-for-the-way-out

Game developed for a client during college. Link: https://rikegf.itch.io/thefarmsolution

Game developed in order to practice Level and Game design techniques. Link: https://rikegf.itch.io/miner-quests

First game developed using the Unity game engine. Link: https://rikegf.itch.io/nutritionrun

My first 2D game developed without a team, as a final graduation project from the Faculty of Digital Games, published on Google Play. Trailer link: https://www.youtube.com/watch?v=Z48wg5WmQgY Game link: https://play.google.com/store/apps/details?id=com.UniversidadeFr…

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Chiaki Nanami!

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Werehog transformation process. #sonicunleashed