My game has been on a large overhaul for the past 2 years, and it is now ready for an early demo release. Player feedback is essential to me, so check it out if you can:
https://gamejolt.com/games/projectphantasm/465099
Next up
Sneak peek of another playable character's mechanic. Each playable character's going to have unique gameplay and mechanics to give combat variety. I'll have some character showcases next up. Maybe.
Version 0.2.0 has been released, which introduces side jobs, but mostly some balance and polish. Read the article for a summary.
Game page updated + latest version from itch. It took me almost 2 months to bother. GIF shamelessly reused ¯\_(ツ)_/¯
Last week at LVL UP EXPO, we celebrated great games made by Jolters including Baldi's Basics Plus by @BasicallyGames !
Buy it on Game Jolt: https://gamejolt.com/games/baldis-basics-plus/481026
Thanks to Razer for providing the laptops and peripherals!
Comically large weapon and comically large hitbox
Last week at LVL UP EXPO, Game Jolt celebrated great games made by Jolters including Yellow Taxi Goes Vroom by @thoseawesomeguys !
Play the demo: https://gamejolt.com/games/yellowtaxigoesvroom/918960
Thanks to Razer for providing the laptops and peripherals!
Time your button presses to fire massive beams and maintain the flow. Rewards your sense of timing with big damage, and it's good for stress relieving.
Dog shakes off water. Yes, this is a very important feature and totally worth animating.
Last week at LVL UP EXPO, Game Jolt celebrated great games made by Jolters including Rose and Locket by @WhistlingWizard !
Play the demo: https://gamejolt.com/games/Roseandlocket/473988
Thanks to Razer for providing the laptops and peripherals!
Revisioned demo has been released, check it out here: https://gamejolt.com/games/projectphantasm/465099
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