1 year ago

My last video of 2024... me playing through the first zone in Sonic Triple Trouble 16-bit. As always I will be sure to upload the same video without commentary over it, but for now I wish you all good luck in the new year

https://www.youtube.com/watch?v=h0TC4xa35co


https://www.youtube.com/watch?v=h0TC4xa35co
https://www.youtube.com/watch?v=h0TC4xa35co
https://www.youtube.com/watch?v=h0TC4xa35co


0 comments

Loading...

Next up

something I made in godot

more info in article below

alright. time to get myself into gear and finish version 1.5; hopefully before the end of the year. and i mean it!

here's a new raichu image for the game's main menu to replace the old one I made waaayyy back at the start of development (in the 2nd image)

new versions of the main characters' images i did a while ago. I may upload these to deviantart but they will appear in the extras menu of v1.5!

details on their differences in article

What if Sonic.exe was Sega official:

time to get to revamping the final camera for v1.5, which is the arcade.

more to come in the new year

also i'm aware AHaR has turned 4 years old but i didn't bother announcing it because it would be pointless

Tangle and Whisper finally have voices

and they are PERFECT

#SonicTheHedgehog

started working on a revamp of the supply closet camera

I plan to redo the ones for the party area and arcade after I am done with this. I'll also try to post progress of stuff that's coming/being changed in v1.5 as frequently as I can!

revamped party area is almost done - here I used GIMP to place the pokémon images on the walls using the program's unified transform tool. I'm going to draw some new images next to where natu and hoothoot are, just to fill in the empty spaces

The blue blur.

now time to revamp the party area camera

if you're wondering how I do this, I model the room in roblox studio, take a screenshot once finalised and then trace over the image. not the most preferable method but I do it because I am very bad at perspectives