Game
Narcissus

11 years ago

Narcissus Exhibiting Dates - EGX Rezzed, Insomnia and Update!




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Narcissus on Greenlight!

An Ode to Flash Games Amidst browsers pulling the life support out, I talk about why from the late 90's till now, building Flash games is still common, why that's good and what we could lose when it flatlines.

Narcissus Launch Date - Valentines Day.

Take Note - Why having a sketchbook shouldn't be overlooked. As I reach my 10th year of carrying around a sketchbook, I pass my experience of doodling designs and drawings for a decade onto you.

Installation Required - The incredible potential of custom controllers. Hey Folks! Here's an article about the wonders of custom controllers and how they're going to literally change the way we interact with games on so many levels.

Keeping that torch a' burning - Some tips on how to remain involved with games development.

Game Jams - The tastiest kind of Jam. Hey Folks! Here's an article I plonked together giving you a bunch of reasons to get involved in game jams right now (and some things to factor in for organizing them). Hope you enjoy!

Narcissus at Update 2014

Localisation 101 - How we can use language to make our games more inclusive. Hey Folks! This article will be putting forward the case for more localisation in games, but also how to do it on a budget. Hope you enjoy!

The Forging of a Developer: The power of modding as a learning tool. As my first commercial release approaches, I reflect on my first experiences in games development - Forge in Halo 3.