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Narcissus at Update 2014
Installation Required - Building an Arcade Cabinet. Hey Folks! In a New Year Special, I talk about my experience of building the Narcissus arcade unit and interview digital installation wizard Jonatan Van Hove (JOON). Enjoy!
Decisions on Publishing and Sponsorship for Narcissus
Game Jams - The tastiest kind of Jam. Hey Folks! Here's an article I plonked together giving you a bunch of reasons to get involved in game jams right now (and some things to factor in for organizing them). Hope you enjoy!
An Ode to Flash Games Amidst browsers pulling the life support out, I talk about why from the late 90's till now, building Flash games is still common, why that's good and what we could lose when it flatlines.
The Forging of a Developer: The power of modding as a learning tool. As my first commercial release approaches, I reflect on my first experiences in games development - Forge in Halo 3.
Narcissus on Greenlight!
Narcissus Launch Date - Valentines Day.
Localisation 101 - How we can use language to make our games more inclusive. Hey Folks! This article will be putting forward the case for more localisation in games, but also how to do it on a budget. Hope you enjoy!
Keeping that torch a' burning - Some tips on how to remain involved with games development.
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