Heya!
The new Pickaxe update features a lot of fixes, and feedback. I’ve reworked the combat UI a bit, increased the feedback overall and also added some new info to the start menu help section just in case.
The big feature (although a small feature) is the pickaxe rework. It’s not as restricted anymore, and it gives the player a bit more wiggle room.
Resources have a chance to spawn “too early”, which will help you, and the 4 different pickaxes now corresponds better with their resource tiles. Earlier you would get stone when collecting from a copper tile without the correct pickaxe, but now you can’t collect from it at all instead.
Pickaxe health also only decreases when you get a special resource.
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