Hello :D,
Buildings Under Attack!
All buildings can now be attacked by enemies. Units auto-attack buildings at 600 distances if no enemy units are more closer.
Units
I have added collision between units :-) Also you can now select multiple units with ‘SHIFT+LEFT CLICK’ on your units.
Enemies spawn now less far of you, and they are visible in Red on the minimap.
Big Fixes
I have made a lot of fixes in this update, read the full changelog to know it’s :)
Full Changelog
+Buildings can now be attacked.
+Units can auto-attack enemy building at 600 distance (only if no enemy unit are more closer).
+Added collision between units
+Select multiple units with SHIFT+LEFT CLICK
*Now move your camera with the right click (also with the middle mouse button)
*Enemies are now Red on Minimap
*Enemies spawn now less far
*Fixed: Camera last position not correctly loaded on start
*Fixed: We can select unit after is dead
*Fixed: Unit can move sometimes after be death
*Fixed: Unit don’t be updated anymore after be death (logic code)
*Fixed: Size of the decorative Well too big
*Fixed: Unit moved slip after moving
*Fixed: Destroying building don’t close its window
*Fixed: Unit try to attack enemy at 600 distance, even when the enemy is not in the same world.
*Fixed: Little bugs with the move-to-attack logic (server-side)
*Fixed: Major bug when you move multiple units in the same time, only the last is realy moved. (server-side)
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