In addition, here are some reviews that have recently come in:
“A Diamond Of Storytelling In The Scrap Pile […] When I play a game, I play to be compelled or immersed in some way. The game has to dig its claws in and drag me in. Walking away has to be difficult or that’s exactly what I’ll do. Neofeud grabbed me in just that way through its gripping mastery of storytelling, akin to how last I binged on episodes of Game of Thrones.”
“This is an ambitious, atmospheric cyberpunk scenario and essentially the work of a single person (voice acting excluded). Oh, and it might also be one of the best adventure games I have played in a while, so there’s that.”
Granted, a lot of this is “just” good cyberpunk in the vein of Gibson, Dick, and Stephenson. However, the world building is something else. It has a thickness, a density to it. Almost every line of the game’s technobabble fleshes out the game world some more. If that’s your thing, the game is immensely enjoyable.”
“I did not know what to expect going into Neofeud, but I came out excited to see what’s next for Silver Spook Games. The game has more than the surface indicates, which I loved. It offers social commentary, much like its many influences, but successfully stands on its own.
In the end, the art, gameplay, music and story come together to deliver a solid game. Check it out if you are looking for something different and cerebral.”
Finally, here’s a recent article on myself and Neofeud in a print publication! Pretty cool! (Click here to see the full article)
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