Game
FunLand (Legacy Version)
4 years ago

New and better animations!


Hey guys! It's been a while and I wanna talk about what the animations will be like and how they changed. So the way I will change the animations is that instead of just turning with no smooth movement now it'll have more movement and be more smooth and satisfying to look at (I will also make it look more realistic in a way...) Another example would be the control panel to shut down the room, instead of it just sliding up on the screen it will be more animated and I will animate the player camera for that sequence to. ;) Some animations will be changed and others won't. I will also make the animations I will add later on the same style of movement like the others. I was originally gonna save the advanced movement for chapter 2 but I changed my mind. Yes, a 2nd chapter is confirmed. Right now the game is gonna have four chapters but I might add more because by the description you can tell that I'm trying to make this game tie into the fnaf storyline and the storyline this game is in is right after fnaf 6 and a couple years before security breach. This is all I have to say. Peace!

-AleckGamer40



0 comments

Loading...

Next up

The FunLand: Remastered page is officially underway!

It wasn't real...

Am I really the only one who stayed up to play Turbo Dismount 2?

Happy #spawnday @IvanG you were a huge part of my childhood believe it or not, you're a fricking legend and played a huge role in inspiring me to become a game developer; and I can't thank you enough for that! I love you man, and I hope you're doing well!

Also Weshek: "Despite being moved to Clickteam, the game will still be the EXACT same as it was in Unreal Engine."

https://www.youtube.com/watch?v=xbz10IvihQw

Date: 1962. Month: July. Day: 6