Next up
Moving the game from a DirectX9 runtime to a DirectX11 runtime.
I'm stopping all progress on Oofio's to work on the seventh installment.
Working on some easter eggs, here's one of them. Not gonna say what it's for as you'll have to find out yourself.
Low Poly Mangle
(mainly based on the FNaF 3 Minigame sprite)
Now (and I mean it this time...) that the game is pretty much finished. Here's a Behind the Scenes shot while I work on bug fixes and balancing.
P.Oofio in this image is part of their old planned AI.
So, I think it’s about time to show you guys what I’ve been cooking up.
Here’s the new Oofio design:
(More new designs coming soon.)
"Triple Js Classic" trailer 1
Testing out new lighting and materials.
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