New night screens! These took a bit of inspiration from Sonic 1's level cards.
Further AI tweaking. Amy and Tails had some progress. Unfortunately I had a bit of a setback with development- some of my recent progress wasn't saved, but nothing too serious.
Amy has a few new sprites plus an actual jumpscare animation!
Admittedly, I took a bi of a break from working on the game, but I think I'm almost ready to go back to development and begin actually working on Cream's AI now!
Next up
New teaser.
New Seven Nights at Sonic's devlog; work on Tails' AI has officially begun!
New room: the Restrooms! A place where patrons can do their business!
New room: the Backstage!
JOLLY ANNIVERSARY EDITION POSTER:
New devlog! Thank you all so much for 51 followers!
Are you ready-onic for Sonic? Are you off the rails for Tails? Are you ready to start a ruckus for Knuckles? Are you zany for Amy? Are you ready to dream for Cream?
(The demo drops this week.)
I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn
I decided to mess with my digital art software yesterday, so here's Lord X from the Sonic.exe PC Port!






















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