Added MANY custom spells. (9 total, and healing magic was rebalanced)
Made acts that require Susie not able to chosen if you can't control Susie.
Removed Angry Buster and Sleep Mist, they did not fit in with that character.
Removed the bake sale door that was accidentally left in.
You can now randomize PARTY MEMBER UNLOCKS, (Under the option CHARA RANDO) all spots where you get a party member for the first time will now have a chest that contains an item, but if shortcut rando is not on then the cutscene will give the item, and the chest won't give you anything. (Bugged so the chest says you got the item, but you did not actually.)
You can now RANDOMIZE THE ABILITY TO CONTROL SUSIE, (under the option CHARA RANDO) a chest was added to the very left of the Card Castle prison.
Fix ability buttons not actually giving you the button.
Fix crash with head hathy and Susie not controllable.
K.Round fight 1 now requires ralsei.
K.Round fight 2 requires ralsei and susie.
Made the generator actually work for all combinations of settings.
Next up
Working on some new things... Ex. Strawberries! You use them to gain back some health, you can store 4 of them, you get them from berry bushes, and they respawn after some time!
How do you like the first boss?
Check out this game i have made! https://gamejolt.com/games/29385739278537/490871
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Fan art for Foolish I'm feeling kinda better so I drew this
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Werehog transformation process. #sonicunleashed
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
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