Added Brute Ax for Susie (Credit to Gammalolman for the idea)
Fixed the Rouxls and Thrashmaker cutscenes still being in door rando
Fixed progressive weapons and armor not including the new weapons and armor
Fixed lancer in battle again.
Lowered tp cost of x-slash to make it more worth it to use
Raised tp cost of Red Sword to balance it with x-slash
Made you able to hold up to 30 armor and weapons
Fixed Dual Heal and Red Buster in the king battle
Made poison only display the extra damage it does, instead of including half the enemies hp in the number
Made the options screen have more empty spots for me to put stuff.
(Cursed option) Added the option to randomize the ability to move the soul in each direction
fixed running out of items for the generator to place, resulting in weird items being placed.
(Cursed option) Added randomizing savepoints
Fixed the tensionbit and tensiongem items.
Next up
Working on some new things... Ex. Strawberries! You use them to gain back some health, you can store 4 of them, you get them from berry bushes, and they respawn after some time!
Check out this game i have made! https://gamejolt.com/games/29385739278537/490871
How do you like the first boss?
We are under attack!
Chiaki Nanami!
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitologĂa latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Finished work on the emotions of a new character for the tank universe
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
I made a small jungle house.
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