
Next up
Made some small changes to the Golden Fire Power Up. Do you think it fits the theme? What new abilities should this power up have?
New Items have been added! I have added a trail for the Ground Slam Throw and also Checkpoint Flags! A new mechanic has also been introduced as the "Growing Vine". This allows you climb hard to reach places or just to have a boost in your jump.
The Auto Scroll Level is coming out great! I've made some adjustments to multiplayer and fixed some camera issues. What do you think I should add next?
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Working on an Auto Scrolling Level for this world. I've also added the swimming mechanic to each level from all previous worlds. What do you think of this?
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
Check out the new Doggy’s Adventure Official TikTok page! This account will feature some exclusive content and how things will work in game.
https://www.tiktok.com/@doggysadventureofficial?_t=8U5qMWOQlTy&_…
Added an Update! Monsters can now spawn around 9 pm to Midnight. You are able to light campfires with torches. And the combat system has been implemented. What do you think of this update?
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
@archestereo Thank you for your idea submission! I've gone ahead and added the ability to jump farther, turn enemies into eggs which can drop coins or a leaf power up. I've also added the ability to climb walls. What do you think of this so far?
1 comment